Neat project. Always a fan of hyperbolic tilings, though in this case I haven’t seen the geometry actually affect much yet mechanically– the tight branching paths would seem to make the game similar to a branching network of doors– but the rendering and such is cool. The gameplay was surprisingly serviceable given your disclaimer, and, although the aesthetic is not my cup of tea, I will probably play the rest of the demo some other time; I stopped partway through clearing all the raflesias past Uma.
I enjoyed this. At first I was like, "Ugh, everything has so much health!" But it's fun to devise new ways to herd enemies and move through fights on my way to destroy rafflesias... Still no idea if that does anything, but every trip toward a rafflesia feels like its own mini dungeon crawl, and I love that.
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Game throws up a shader error when it tries loading Bygone Bays. Other than that, I have to commend you for making a game from the ground up.
And an interesting choice of musical instruments.
oh that's very annoying but it's probably an easy fix. Would you be willing to hit me up on the discord server to help me debug it?
Neat project. Always a fan of hyperbolic tilings, though in this case I haven’t seen the geometry actually affect much yet mechanically– the tight branching paths would seem to make the game similar to a branching network of doors– but the rendering and such is cool. The gameplay was surprisingly serviceable given your disclaimer, and, although the aesthetic is not my cup of tea, I will probably play the rest of the demo some other time; I stopped partway through clearing all the raflesias past Uma.
thank you for giving it a spin!
cool soundtrack
I enjoyed this. At first I was like, "Ugh, everything has so much health!" But it's fun to devise new ways to herd enemies and move through fights on my way to destroy rafflesias... Still no idea if that does anything, but every trip toward a rafflesia feels like its own mini dungeon crawl, and I love that.
I got some crash when using the hourglass pointer toss and blade at once. I didn’t get the error code.